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> Gran Turismo 6, Official Topic
GT3 RS
Posted: Aug 3 2012, 12:24 PM
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Sony Computer Entertainment Inc. today announced Gran Turismo®6 (GT6™), the latest version of PlayStation®’s best-selling franchise, will be released in Holiday, 2013. The news was revealed today by legendary Gran Turismo creator Kazunori Yamauchi at an event held to celebrate 15 years of the 70-million-selling series.

GT6 for PlayStation®3 will bring new levels of authenticity to ‘the Real Driving Simulator’ as well as introducing stunning new tracks and cars and a revised user interface. A new compact game engine will improve operation and increase the flexibility to expand it with downloadable content. Meanwhile, the game is also set for expanded connectivity with other devices such as smart phones and tablets and increased social and community functions.

All of the cars and tracks from Gran Turismo®5, which has sold over 10 million copies since launching in 2010, will be retained in GT6. But notable new additions to the already impressive line-up of historic cars, road cars and the latest race cars, brings the total car list to 1,200 at launch, with new cars set to be continually added online. Several thousand aerodynamic parts and custom wheels will be available for almost all cars, and players can personalize their own custom cars in game to the greatest ever level possible.

The UK’s famous Silverstone Circuit will be just one of seven new locations in Gran Turismo 6, taking the total to 33, with 71 different layouts available, 19 of them brand new. There will also be regular additions of new tracks set to be made available online. The improved course maker function will provide gorgeous scenery spanning several tens of square kilometers including the magnificent backdrop of Andalucía.

The theme of Gran Turismo’s innovative collaborations with partner companies will increase with the inception of GT6. A number of exciting new projects that blur the line between the virtual and real will be announced in the run up to the game’s launch. Not least of these is GT Academy, a collaboration with Nissan to unearth real racing driver talent that first ran in 2008. It was announced during the event that the competition returns for its biggest ever year in 2013, with the entry mechanic set to take place on an exclusive GT6 demo in July.

Other notable partnerships in the development of GT6 have been with tire manufacturer Yokohama Rubber and suspension company KW Automotive. Both companies are active in the commercial car industry and in racing, and they have acted as technical development partners for the game’s new physics engine, for its tire and suspension kinematic modeling, creating an even more realistic experience for GT fans.

“It is amazing to think that it is 15 years since we first released Gran Turismo,” explained Kazunori Yamauchi, during the announcement at Silverstone Circuit. “Things have changed a lot since then and now Gran Turismo 6 is a further evolution of my dream. We’re pleased to deliver GT6 to PlayStation 3 as we have a very loyal community on that platform. However, we have refactored the game to make it very flexible and expandable, with a view to making many future developments. I am very pleased with everything about the new game and the new additions, but the launch will be only the beginning for GT6. The game will continue to develop throughout its life. I already have many ideas for things I want to achieve in the next 15 years of Gran Turismo!”

The celebration of 15 years of Gran Turismo event at Silverstone included a demo of GT6 featuring the famous circuit. Guests were able to play the game in the familiar circular Gran Turismo race pods before having a chance to take to the real track in cars provided by Audi, Ford, Jaguar, KTM, Mercedes-Benz, Nissan and Toyota.

Further news about Gran Turismo 6 will be revealed at the forthcoming E3 and Gamescom events.

Cars featured on the GT6 Silverstone demo (* denotes new to Gran Turismo):
Acura NSX ’91
*Alfa Romeo TZ3 Stradale ’11
*Alpine A110 1600S ’68
*Audi Sport quattro S1 Rally Car ’86
Ferrari 458 Italia ’09
*Ferrari Dino 246 GT ’71
Ford GT ’06
*KTM X-BOW R ’12
Lamborghini Countach LP400 ’74
*Light Car Company Rocket ’07
McLaren MP4-12C ’10
*Mercedes-Benz SLS AMG GT3 ’11
Nissan 370Z (Z34) (GT Academy Version) ’08
Nissan 370Z Tuned Car (GT Academy , Version) ’08
Nissan GT-R Black edition (GT Academy Version) ’12
*Nissan GT-R Nismo GT3 N24 Schulze Motorsport
Nissan Leaf G (GT Academy Version)
*Tesla Motors Model S Signature Performance ’12
Toyota 86 GT ‘12

Summary of new Gran Turismo 6 features announced by Kazunori Yamauchi:

New Game Engine

-Refactoring
-Compact, nimble operation
-Flexible expandability
-A new rendering engine that pushes the limits of the PS3

New Physics Engine
-New suspension and kinematics model
-New tyre model
-New aerodynamics model
-Technical partnership with Yokohama Rubber and KW Automotive

1,200 Cars, abundant custom parts, and on-going DLC
-From historic cars to the latest racing cars, the game contains a total of 1200 cars.
-Multiple aerodynamic parts and custom wheels will be available for almost all cars.
-Players can create their own personalised custom car in the game.
-Cars will be continually added online


33 locations, 71 layouts
-33 Locations and 71 layouts will be provided from day1 (7 more locations and 19 more layouts than GT5).
-More new tracks will continue to be provided online


New Course Maker
-Massive scenery spanning several tens of square kilometers
-A new course generation algorithm


Community/Club/Race Organizer
-Players can form their own communities
-Various community levels from local and domestic to global
-Players themselves can create and manage their own online events


New User Interface
-Balancing directional key operation and touch operation
-Quick response
-Shortening of loading times


Multi Device Compatibility
-Playstation
-Smart Phone
-Tablet
-PC


At the same time as the PS3 version of GT6 the “Real Driving Simulator” launches, a mobile version and web application version of GT6, will be created to enjoy Gran Turismo’s massive community space.

Real/Virtual “Edge Effect” Activity
A variety of “Edge Effects”, the chemical reactions between the real world and the virtual world for which the Gran Turismo series is famous, are also planned for GT6. Exciting collaborations between various automotive manufacturers and collaborations with brands crossing different industries will be revealed gradually across the next six months.

(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/alpine_a110_01-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/countach_lp400_01-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/dino_246gt_01-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/Quattro_S1_01-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/gtr_gt3_01-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/rocket_01-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/SLS_AMG_GT3_02-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/tesla_01-640x360.jpg)
(IMG:http://www.gtpla.net/wp-content/uploads/2013/05/toyota_86_01-640x360.jpg)

This post has been edited by GT3 RS on Nov 27 2013, 04:20 PM
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Benovelence
Posted: Aug 3 2012, 04:00 PM
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and i suppose GT fans are going to wait for another 10 years or so?(sarcasm)
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dragoon20005
Posted: Aug 3 2012, 06:36 PM
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just like Diablo 3 :rolleyes:

lets hope GT6 is as good as it previous ver
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Benovelence
Posted: Aug 3 2012, 07:00 PM
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what i want to see is a much better standard quality cars..i'e the standard cars at least has interiors and such...
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+-!mma_N00B-+
Posted: Aug 3 2012, 07:42 PM
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pretty sure that's what they're going for.

Sony forced PD to release GT5 early so that's why we all have this Standard/Premium garbage... I hope it doesn't happen again.
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GT3 RS
Posted: Aug 3 2012, 07:51 PM
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Benovelence
Posted: Aug 3 2012, 08:15 PM
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i want the Ford Fiesta tuned by Olsberg ala Lan Evo style...
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GT3 RS
Posted: Aug 3 2012, 08:38 PM
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Well, here is something interesting I just read on GTP, regarding Porsche.

Two days ago, Porsche and VW tied up. Now that Porsche is under the VW umbrella, would this in any way increase the chances of Porsche being in GT6? Discuss.

This post has been edited by GT3 RS on Aug 3 2012, 09:44 PM
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dragoon20005
Posted: Aug 3 2012, 10:22 PM
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Forza 4 recently released the Porsche pack DLC so im guess GT6 will be the same or a DLC for GT5
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Wanderer
Posted: Aug 4 2012, 03:25 AM
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Polyphony didn't want to pay so much for Porsche licensing, which is why no Porsche in GT5. Microsoft/T10 paid up the ass for that licensing.
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geokilla
Posted: Aug 4 2012, 08:08 AM
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Hopefully the AI gets smarter, and there's real actual tuning like in NFS Underground where we can change the boost pressure at different RPM and such.
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ImmortalDrifter
Posted: Aug 4 2012, 01:30 PM
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Benovelence
Posted: Aug 4 2012, 04:15 PM
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i see what you did there Immortal...
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RollingGuy
Posted: Aug 7 2012, 07:36 AM
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I hope they connect the shutoku. I mean they have Wangan (Route 7) and C1 (Stage 5) already. All they need is New Belt and connect the map.

That would make for an awesome online lobby.

Also, no more standard cars. I miss GT2 and GT4 days. (I skipped 3 because 4 got released.)
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Rotary Tuner
Posted: Aug 7 2012, 12:27 PM
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I agree with most people here, the Standard/Premium system left me with a bad taste... so bad that my OCD tendencies make me choose only Premium cars (interiors and such). As much as I want other cars, sadly the S/P system, combined with my OCD, prevents me from doing so.

Here's to GT6 doing away with the S/P system.
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Blue-Sensei
Posted: Aug 7 2012, 01:45 PM
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So am I the only one who feels this is still a bit rushed? GT6 has a TBC release date of 2013...There was a 5 year gap between 4 and 5. The graphics are the amazing, and the only thing that still makes it look unrealistic is the scenery (apart from standard cars). So I guess the next one will prob have all premiums, with better scenery? I don't quite see how that's really a full sequel...(then again COD is the counterpoint).

Don't get me wrong, I love the GT series, I just feel it's a bit rushed is all.
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dragoon20005
Posted: Aug 7 2012, 06:08 PM
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IMO Forza 4 or GT5

i will still support them both

both have their strengths

GT5 for car list

Forza for detail in the maps and DLC
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GT3 RS
Posted: Aug 7 2012, 06:51 PM
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Away from cars, I hope GT6 has more overall tracks.

In GT5 it was like this: there was a number of tracks, each (except for the world tracks and a few others) had a reverse layout; some circuits had a few different course configurations (Nurburgring, Cape Ring, Eiger Nordwand Rally, Motegi, Autumn Ring, SSR5, Daytona, Indianapolis, Suzuka, etc.). While those had major differences in their configuration, others (like Le Mans, Monza, and Fuji Speedway) had very minor changes in their other layout(s), like changes in just one or two turns. Also, some tracks had the option to have the weather and/or time change.


To sum it up, GT5 had more track layouts than locations. For GT6, I hope they have more locations.


Also, new photomode locations wouldn't hurt. Bring back some from GT4!
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dragoon20005
Posted: Aug 7 2012, 07:38 PM
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some of the tracks like silverstone have change the layout since they shifted the pits and starting point

i do hope they make the changes

and i do like to test the new maps like the US F1 circuit if they have it in GT6
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blackcyborg009
Posted: Aug 7 2012, 11:41 PM
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What would the approach to GT6 be? A whole new game (i.e. like the jump from GT4 to GT5) or just an improved version of GT5?

Anyways, this should be interesting to see indeed =)
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GT3 RS
Posted: Aug 13 2012, 11:03 AM
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Here's a small bit of news regarding GT6. At the GT Asian Championship, somebody asked him when the release date of the game will be. Well...Kaz generally offers ambiguous answers that are open to interpretation. This time, however, he had this to say:

QUOTE
If I carelessly say when it will be released, you’ll end up with people saying things like ‘it’s been delayed again!?’ so I will no longer say at this type of event.



Though, we're not giving up yet. Gamescom, Europes largest gaming expo, starts this week, and Sony is giving a press conference tomorrow.
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Rotary Tuner
Posted: Aug 13 2012, 11:24 AM
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Still hoping for a Porsche appearance... or a Shuto expressway DLC.
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WRX22B1998
Posted: Aug 13 2012, 03:57 PM
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QUOTE (GT3 RS @ 4 hours, 53 minutes ago)
Here's a small bit of news regarding GT6. At the GT Asian Championship, somebody asked him when the release date of the game will be. Well...Kaz generally offers ambiguous answers that are open to interpretation. This time, however, he had this to say:




Though, we're not giving up yet. Gamescom, Europes largest gaming expo, starts this week, and Sony is giving a press conference tomorrow.

I like this. I'd rather them say no date and be like "lol surprise its coming out in a month" than it get repeatedly delayed.

If they include new RUF (like of the newer porsche models) i couldn't care less if the cars are badged Porsche or not tbh. Shuto expressway (or any courses from WMMT) would be pretty damn awesome though.

This post has been edited by WRX22B1998 on Aug 13 2012, 04:34 PM
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Benovelence
Posted: Aug 13 2012, 04:40 PM
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wanna make a petition for Shuto Expressway in GT5/GT6?
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WRX22B1998
Posted: Aug 13 2012, 04:41 PM
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QUOTE (Benovelence @ 1 minute, 16 seconds ago)
wanna make a petition for Shuto Expressway in GT5/GT6?

If you make one I'll sign it. Not sure if they'll do it though since it might be seen as street racing
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