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> RuF Thread, For you Gemballa Users
vash944
Posted: Mar 4 2017, 07:03 PM
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QUOTE (vnpython @ 8 minutes, 25 seconds ago)
very clear explanation, bravo to you! i hope to switch and main Rt35 from R32 since my cornering habit suits the way Rt35 turns which i can get better exit speed and corner most red corner without much wall tapping.

still trying to get used to the handling on hakone and see if i could get better TA with Rt35...

Again RR drivetrain is quite finicky.... however in cornering seems harder than FR, but the best advantage in battle that is rear ramming (no weight in front tho and probably you might get pushed easier in front)

You should specialize FR first then learn RR and that should be easier to adjust a bit... MR and RR are harder to manage
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vnpython
Posted: Mar 4 2017, 07:55 PM
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i came from FD, then R32 which gave me a good experience in cornering and exit speed but still failed (or couldnt get it) on C1 red left turn. But Rt35 first time using same turning point, i am able to do 190km/h exit w/o wall tap and i am surprised! Maybe beginners luck but on my road to FT, did a few corners which turn out better than FR/AWD with faster exit speed hence would like to learn and master Rt35 for main
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SuperDarrel99
Posted: Mar 4 2017, 08:13 PM
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QUOTE (vnpython @ 18 minutes, 19 seconds ago)
i came from FD, then R32 which gave me a good experience in cornering and exit speed but still failed (or couldnt get it) on C1 red left turn. But Rt35 first time using same turning point, i am able to do 190km/h exit w/o wall tap and i am surprised! Maybe beginners luck but on my road to FT, did a few corners which turn out better than FR/AWD with faster exit speed hence would like to learn and master Rt35 for main

On my cornering, I have to wiggle my car so that I can clear the corner without wall tap. If only I could clear a corner w/o wall tap by not wiggling my car.
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vnpython
Posted: Mar 4 2017, 10:03 PM
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someone tag snow and ask how he manage RUF? he got tons of ruf =D
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Snow the Panda
Posted: Apr 15 2017, 11:36 PM
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QUOTE (vnpython @ Mar 4 2017, 10:03 PM)
someone tag snow and ask how he manage RUF? he got tons of ruf =D

sorry been away for a while, what can I do for you?
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Thri1ahnmanila
Posted: Apr 17 2017, 02:21 PM
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Any techniques in cornering?

I notice that my exit speed suffers through my acceleration.
When i would battle i would be keeping up with my rivals during the turns, but then get left behind exiting.

Any tips?

Car:
Full Tuned CTR - WMMT5

also do dress up parts affect car stats?

This post has been edited by Thri1ahnmanila on Apr 17 2017, 02:21 PM
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SuperDarrel99
Posted: Apr 17 2017, 03:10 PM
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QUOTE (Thri1ahnmanila @ 49 minutes, 3 seconds ago)
Any techniques in cornering?

I notice that my exit speed suffers through my acceleration.
When i would battle i would be keeping up with my rivals during the turns, but then get left behind exiting.

Any tips?

Car:
Full Tuned CTR - WMMT5

also do dress up parts affect car stats?

For cornering, try doing the out-in-out cornering. To exit a corner try countersteering a bit.

And Dress up doesn't matter. Just dress up your car as you like.
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Snow the Panda
Posted: Apr 18 2017, 05:39 AM
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QUOTE (SuperDarrel99 @ Yesterday, 3:10 PM)
For cornering, try doing the out-in-out cornering. To exit a corner try countersteering a bit.

the perfect out-in-out: so pro. much wow.
YOUTUBE ( https://youtu.be/jaOeOMvoE74 )
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SuperDarrel99
Posted: Apr 18 2017, 05:59 AM
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QUOTE (Snow the Panda @ 19 minutes, 46 seconds ago)
the perfect out-in-out: so pro. much wow.
https://youtu.be/jaOeOMvoE74

Is that my horrible run at Yokohane? Well, I'm still bad but just sharing him that. grin2.gif

PS: I'm still beginner m8.

This post has been edited by SuperDarrel99 on Apr 18 2017, 06:43 AM
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Thri1ahnmanila
Posted: Apr 18 2017, 02:37 PM
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QUOTE (Snow the Panda @ 8 hours, 57 minutes ago)
the perfect out-in-out: so pro. much wow.
https://youtu.be/jaOeOMvoE74

When in the video dooes this method happen? I'm unsure on what im lookin for.
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SuperDarrel99
Posted: Apr 18 2017, 02:52 PM
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QUOTE (Thri1ahnmanila @ 14 minutes, 35 seconds ago)
When in the video dooes this method happen? I'm unsure on what im lookin for.

Take a closer look on how the BRZ corners (not me). Then you'll understand. Watch some Youtube vids about that. You'll learn more.
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vash944
Posted: Apr 18 2017, 05:07 PM
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QUOTE (Thri1ahnmanila @ 2 hours, 29 minutes ago)
When in the video dooes this method happen? I'm unsure on what im lookin for.

follow how the BRZ tackle the curves, however driving dat CTR is another thing... you just have to learn how it behaves during turns (CTR sometimes grips while turning and sometimes it slides too much)

since RR drivetrain.... if you are too accustomed to FR then you could adjust better, I take it you are starting to play this game and RUF isn't that beginner friendly car but smooth straight acceleration beasts in WMMT5 the CTR has good times on Wangan TA

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Thri1ahnmanila
Posted: Apr 18 2017, 07:50 PM
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QUOTE (vash944 @ 2 hours, 43 minutes ago)
follow how the BRZ tackle the curves, however driving dat CTR is another thing... you just have to learn how it behaves during turns (CTR sometimes grips while turning and sometimes it slides too much)

since RR drivetrain.... if you are too accustomed to FR then you could adjust better, I take it you are starting to play this game and RUF isn't that beginner friendly car but smooth straight acceleration beasts in WMMT5 the CTR has good times on Wangan TA

Yeah - you got it right.

I am super new to the game and the community.

I honestly picked RUF CTR based on my appreciation towards the make. I was unsure how drivetrains affected level of play. What are some unique characteristics that each drive train have?
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vash944
Posted: Apr 18 2017, 08:20 PM
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QUOTE (Thri1ahnmanila @ 29 minutes, 26 seconds ago)
Yeah - you got it right.

I am super new to the game and the community.

I honestly picked RUF CTR based on my appreciation towards the make. I was unsure how drivetrains affected level of play. What are some unique characteristics that each drive train have?

drivetrain for the cars is based where the engine and power of the wheels coming out from the engine... apparently in WMMT has 4 drivetrains class which is MR, RR, FR and 4wd/AWD



behavior of drivetrain during turns
RR/MR: unpredictable slippage/grippage
FR: quite slippery
4wd/AWD: grippy
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Snow the Panda
Posted: Apr 18 2017, 09:27 PM
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QUOTE (Thri1ahnmanila @ 6 hours, 50 minutes ago)
When in the video dooes this method happen? I'm unsure on what im lookin for.

video just for laughs wink2.gif
Fellow RUF player here, RR cars have a harder learning curve, losing more speed than bandwagons is normal so don't mind too much.

What you can do is, since yours behaves different from most, focus on your own pace first, rather than following your opponents.

Try steering with finer movement, some other cars can hustle without losing much speed. Yours can't.

I don't have CTR video, only my RGT, back when I just started playing.
YOUTUBE ( https://youtu.be/EYahk7byGhQ )

and here's a Japanese CTR player
YOUTUBE ( https://youtu.be/lOhEaWbLCWk )


CTR definitely main-able, just more difficult than bandwagons. Good luck on yours battles and have fun!
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Thri1ahnmanila
Posted: Apr 18 2017, 10:53 PM
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QUOTE (Snow the Panda @ 1 hour, 26 minutes ago)
video just for laughs wink2.gif
Fellow RUF player here, RR cars have a harder learning curve, losing more speed than bandwagons is normal so don't mind too much.

What you can do is, since yours behaves different from most, focus on your own pace first, rather than following your opponents.

Try steering with finer movement, some other cars can hustle without losing much speed. Yours can't.

I don't have CTR video, only my RGT, back when I just started playing.
https://youtu.be/EYahk7byGhQ
and here's a Japanese CTR player
https://youtu.be/lOhEaWbLCWk

CTR definitely main-able, just more difficult than bandwagons. Good luck on yours battles and have fun!

I went and played today, and tried the out/in cornering tech. I find myself still getting used to it, but i did notice i was keeping up with ghosts that would normally dust me before i knew of the technique.

What Power/Handling settings would you guys recommend that is optimal for the CTR?
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Thri1ahnmanila
Posted: Apr 18 2017, 11:01 PM
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QUOTE (Snow the Panda @ 1 hour, 33 minutes ago)
video just for laughs wink2.gif
Fellow RUF player here, RR cars have a harder learning curve, losing more speed than bandwagons is normal so don't mind too much.

What you can do is, since yours behaves different from most, focus on your own pace first, rather than following your opponents.

Try steering with finer movement, some other cars can hustle without losing much speed. Yours can't.

I don't have CTR video, only my RGT, back when I just started playing.
https://youtu.be/EYahk7byGhQ
and here's a Japanese CTR player
https://youtu.be/lOhEaWbLCWk

CTR definitely main-able, just more difficult than bandwagons. Good luck on yours battles and have fun!

Also when turning the wheel, is it a quick jerky initial movement to begin the turn into a controlled counter steer? Or is it smooth guided movement to begin the turn into an eased straight alignment?
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SuperDarrel99
Posted: Apr 18 2017, 11:05 PM
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QUOTE (Thri1ahnmanila @ 11 minutes, 56 seconds ago)
I went and played today, and tried the out/in cornering tech. I find myself still getting used to it, but i did notice i was keeping up with ghosts that would normally dust me before i knew of the technique.

What Power/Handling settings would you guys recommend that is optimal for the CTR?

Here are the best HP settings of each course:

C1 In&Out: 700 or 720
NBL CW: 720, 740, 760/CCW: 720, 740.
Wangan Eastbound/Westbound: freshly 830
Yokohane Up/Down: 800, 815, 830
Yaesu In&Out: 700, 720
Yokohama In&Out, 800, 830 (if you can)
Nagoya: 780, 800
Osaka: 760
Fukuoka: 720, 740
Hakone: 760 (if you know the course well), 720 and 740 (if you don't know Hakone yet)
Mt Taikan: 700, 720 (Downhill)/Uphill: 760 (if you can), 720-740 (recommended setting)
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Thri1ahnmanila
Posted: Apr 27 2017, 03:13 PM
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Can someone explain to me what how boost works?
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N643
Posted: Apr 27 2017, 06:04 PM
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The CTR is a f**king beast, I have one in mt4 and it was so good that I actually got a 2nd one (ok I wanted another color as well)

Wanted to get a red but someone I know already had a red one, so I opt for yellow, both colors are very nostalgic to a lot of vintage players out there and after I ft this thing I found out that the car was blood amazing

I mean u can't feel it when it's 815 but like once it's 830 the car is like a rocket, plus it's also nimble and very durable too, like i can run 640hg on c1 (it's the only 5 gear car I can do it on)

But the drawback for this car is the fact that it slides like a b*tch, while the rgt slides like a mother f**ken b*tch lol

All ruf slides, very durable and are very fast

Snows from Taiwan and most of them play pretty rough, I'm sure his Rufs have been through a lot lol

Still need to fine time to ft my other CTR which is the red one lol
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Snow the Panda
Posted: Apr 27 2017, 09:44 PM
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QUOTE (Thri1ahnmanila @ 6 hours, 31 minutes ago)
Can someone explain to me what how boost works?

Do you mean behind catch-up boost or the boost meter?
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Snow the Panda
Posted: Apr 27 2017, 10:21 PM
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QUOTE (N643 @ 4 hours, 17 minutes ago)
Snows from Taiwan and most of them play pretty rough, I'm sure his Rufs have been through a lot lol

ha ha I don't know, I just get by. grin2.gif
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vnpython
Posted: Apr 28 2017, 06:16 PM
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time to dust off my rt35 for some action...
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Snow the Panda
Posted: Apr 28 2017, 06:31 PM
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QUOTE (vnpython @ 15 minutes, 8 seconds ago)
time to dust off my rt35 for some action...

Hey long time no see! Did I miss any action? cool.gif
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vash944
Posted: Apr 28 2017, 07:13 PM
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QUOTE (Thri1ahnmanila @ Yesterday, 3:13 PM)
Can someone explain to me what how boost works?

from my 2 centavos (understanding) about boost.... there are 2 kinds of boost:

1. Catch-up boost: this refers to a given advantage when you are at a certain position... the lower or last position will be given better catch up boost ratio and 1st position will be given less up to no boost catch up ratio

2. acceleration boost: this refers to a boost on certain attributes given on a car may it be on straight acceleration boost or technical acceleration boost... different car has certain advantages on straights or technical... bandwagonned cars has better acceleration boosts than other cars which is people tend to use them more

Mazda's Rotary Engine cars like FD3S and SE3P has good technical acceleration boost if done correctly during turns

LOWDOWN to that is find the best way to take advantage regarding on boost
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