Welcome Guest ( Log In | Register ) Resend Validation Email


Forum Rules Important Rules

6 Pages  1 2 3 » ( Go to first unread post ) Reply to this topicStart new topicStart Poll

Thread Rating: 0 votes, 0.00 average.  Rate:  
  • Thread Rating: 0 votes, 0.00 average.  Rate:  
  • 1
  • 2
  • 3
  • 4
  • 5
> Yoko Line Thread #2, TA & CPs & general chat about yoko.
cell_x
Posted: Dec 30 2008, 04:54 AM
Quote Post


snap crackle & pop!
**********

Group: Members
Posts: 329
Member No.: 3,198
Joined: Jul 7th 2008
Location: australia





Thought i may as well make this thread considering the other Yoko thread was closed.

mainly general chat bout yoko, best setups etc.

enjoy.
PMEmail PosterUsers WebsiteMSN
Top
BDDEE@
Posted: Dec 30 2008, 04:55 AM
Quote Post


WME King Tiger
**********

Group: Advanced Members
Posts: 2,768
Member No.: 810
Joined: Sep 9th 2007
Location: Brisbane





did anyone else notice in the tunnel in cp3 you can hold 311 coming out of it now
PMEmail Poster
Top
cell_x
Posted: Dec 30 2008, 04:56 AM
Quote Post


snap crackle & pop!
**********

Group: Members
Posts: 329
Member No.: 3,198
Joined: Jul 7th 2008
Location: australia





now to start it off, i have a question for a friend.

anyone who can help out will be good.

shu/sai wants to know what CP times are best for yoko line using MX5 and i would loike to know for EVO8. cheers.

this is his CPs so far for MX5

user posted image
PMEmail PosterUsers WebsiteMSN
Top
cell_x
Posted: Dec 30 2008, 04:58 AM
Quote Post


snap crackle & pop!
**********

Group: Members
Posts: 329
Member No.: 3,198
Joined: Jul 7th 2008
Location: australia





QUOTE (BDDEE@ @ Today at 4:55 AM)
did anyone else notice in the tunnel in cp3 you can hold 311 coming out of it now

yeah i noticed it as well, alot of stuff is faster now xD
PMEmail PosterUsers WebsiteMSN
Top
zerobass
Posted: Dec 30 2008, 05:21 AM
Quote Post


I ♥ osaka
**********

Group: Advanced Members
Posts: 3,291
Member No.: 1,088
Joined: Oct 7th 2007
Location: 6164





no upwards



no play
PMEmail Poster
Top
dragracer0589
Posted: Dec 30 2008, 06:12 AM
Quote Post


The World Famous R-34 Rider
**********

Group: Advanced Members
Posts: 3,626
Member No.: 203
Joined: Jun 2nd 2007
Location: In Your Local Arcade, Fishing YOU =D





namco is so gay...

they removed two of finests high speed courses in wangan...

wangan west/ yoko up...


oh well crap.
PMEmail Poster
Top
TiramisuK
Posted: Dec 30 2008, 09:23 AM
Quote Post


WME King Tiger
**********

Group: Advanced Members
Posts: 1,008
Member No.: 2,357
Joined: Mar 6th 2008
Location: Update Profile





hmm cp1 for the mx5, can break into the 0's
cp2 can be push to low 4's
cp3 can go further - i can say a theory of low 5's
cp4 high 6 if your luck depending on the turn

theses are theories for my rx8 - im assuming that mx5 would do the same cp's for rx8

This post has been edited by TiramisuK on Dec 30 2008, 09:23 AM
PMEmail Poster
Top
BLK@T
Posted: Dec 31 2008, 05:26 PM
Quote Post


Request Title - PM Mods
**********

Group: Members
Posts: 413
Member No.: 2,436
Joined: Mar 17th 2008
Location: so~cal





QUOTE (cell_x @ Yesterday at 4:56 AM)
now to start it off, i have a question for a friend.

anyone who can help out will be good.

shu/sai wants to know what CP times are best for yoko line using MX5 and i would loike to know for EVO8. cheers.

this is his CPs so far for MX5

user posted image

cp1 is so slow, is mx5 slow on da start up? or sai played it with 820hp?
PMEmail PosterUsers Website
Top
cell_x
Posted: Jan 1 2009, 07:50 AM
Quote Post


snap crackle & pop!
**********

Group: Members
Posts: 329
Member No.: 3,198
Joined: Jul 7th 2008
Location: australia





QUOTE (BLK@T @ Yesterday at 5:26 PM)
cp1 is so slow, is mx5 slow on da start up? or sai played it with 820hp?

it was done on 825, thing is MX5's 3rd gear ratio is slow.
PMEmail PosterUsers WebsiteMSN
Top
maxtrk
Posted: Jan 1 2009, 07:59 AM
Quote Post


Request Title - PM Mods
**********

Group: Members
Posts: 393
Member No.: 2,759
Joined: May 7th 2008
Location: Hong Kong





Cp1 can do 027 with MX5 825HP

Cp2 389

Cp3 477

Cp4 559

Thats my theory. I still think Cp3 and has some room to be more faster.
PMEmail Poster
Top
iKeeto
Posted: Jan 21 2009, 09:31 PM
Quote Post


Highway Emperor
*********

Group: Members
Posts: 212
Member No.: 4,427
Joined: Jan 16th 2009
Location: H-Maile, Hawaii





i have question about yoko, do we have drive on the lines and when is the good time too use the brakes?
PMEmail PosterUsers WebsiteYahoo
Top
Geo
Posted: Jan 21 2009, 10:37 PM
Quote Post


all bow before me
Group Icon

Group: FORUM MODERATOR
Posts: 33,043
Member No.: 1,760
Joined: Dec 25th 2007
Location: Sydney, Australia





QUOTE (iKeeto @ Today at 4:31 PM)
i have question about yoko, do we have drive on the lines and when is the good time too use the brakes?

you dont brake on yoko. at all.
PMEmail PosterMSN
Top
raven111
Posted: Jan 22 2009, 05:40 PM
Quote Post


Valhallan Warbird
**********

Group: Advanced Members
Posts: 2,138
Member No.: 2,534
Joined: Apr 2nd 2008
Location: The other side





I kinda like the MT3 Yokohane Ghost run where it starts off on Yokohane-D/Shibaura, but hangs the left at the fork and onto the bridge, then loops around to NBL/Ariake.

BTW, what's the status of Wangan & Yokohane in MT3DX? If they removed Wangan-W and Yokohane-U, did they link Wangan+Yokohane?

This post has been edited by raven111 on Jan 22 2009, 05:40 PM
PMEmail Poster
Top
zerobass
Posted: Jan 22 2009, 05:42 PM
Quote Post


I ♥ osaka
**********

Group: Advanced Members
Posts: 3,291
Member No.: 1,088
Joined: Oct 7th 2007
Location: 6164





its only wangan east and yokohane downwards left

but its titled as "wangan line" and "yokohane line"
PMEmail Poster
Top
Dare
Posted: Jan 22 2009, 05:45 PM
Quote Post


Rehabilitated Troll
Group Icon

Group: FORUM MODERATOR
Posts: 26,607
Member No.: 1,615
Joined: Dec 6th 2007
Location: 90210





QUOTE (raven111 @ Today at 12:40 PM)
I kinda like the MT3 Yokohane Ghost run where it starts off on Yokohane-D/Shibaura, but hangs the left at the fork and onto the bridge, then loops around to NBL/Ariake.

BTW, what's the status of Wangan & Yokohane in MT3DX? If they removed Wangan-W and Yokohane-U, did they link Wangan+Yokohane?

If you mean Kanagawa Metro TA, thats always been there
PMEmail PosterMSN
Top
cell_x
Posted: Jan 25 2009, 06:28 PM
Quote Post


snap crackle & pop!
**********

Group: Members
Posts: 329
Member No.: 3,198
Joined: Jul 7th 2008
Location: australia





PMEmail PosterUsers WebsiteMSN
Top
hkazne
Posted: Feb 10 2009, 07:42 PM
Quote Post


A New World Order Awaits
**********

Group: Advanced Members
Posts: 1,274
Member No.: 3,575
Joined: Sep 5th 2008
Location: Hong Kong/New Zealand





New Top One For Yokohane

Jackie @ TRK ~ 2' 47" 544

http://www.bandainamcogames.co.jp/aa/engli...ea=0&x=723&y=52
PMEmail Poster
Top
Kazuki
Posted: Feb 10 2009, 08:42 PM
Quote Post


Speed King
*******

Group: Members
Posts: 88
Member No.: 4,599
Joined: Feb 9th 2009
Location: Phoenix, AZ





QUOTE (Geo☆☆ @ Jan 21 2009, 10:37 PM)
you dont brake on yoko. at all.

I've finally realized that too. I used to do a quick tap on the left hairpin on yoko/down/haneda ramp start, but tonight I tried without using the brake, and just letting off the gas real quick. turns out I can actually exit a bit faster if I get a good line on it.
PMEmail Poster
Top
*eee*
Posted: Feb 12 2009, 12:03 AM
Quote Post


Legendary Emperor
*********

Group: Members
Posts: 257
Member No.: 4,449
Joined: Jan 19th 2009
Location: Maui,Hawaii





me i just feather tap the gas once and shift down one it all depends
PMEmail PosterUsers Website
Top
Kazuki
Posted: Feb 12 2009, 12:12 AM
Quote Post


Speed King
*******

Group: Members
Posts: 88
Member No.: 4,599
Joined: Feb 9th 2009
Location: Phoenix, AZ





that's what I've been doing. 5 in 4 out on it. works out pretty well. if I get a perfect line on it I think I can exit at 260kph
PMEmail Poster
Top
*eee*
Posted: Feb 12 2009, 12:47 AM
Quote Post


Legendary Emperor
*********

Group: Members
Posts: 257
Member No.: 4,449
Joined: Jan 19th 2009
Location: Maui,Hawaii





that great feathering i good for yoko line. a good friend tought me.
PMEmail PosterUsers Website
Top
Roflmao
Posted: Feb 12 2009, 05:39 AM
Quote Post


i can transform ya ;)
**********

Group: Core Members
Posts: 5,669
Member No.: 2,987
Joined: Jun 4th 2008
Location: Melbourne, Australia





u dun even need to let go of the gas in yoko
quote from dare: u can drive yoko with a brick on the accelerator
and its true..once u know the course well enough..its just a matter of learning the lines and such

on another note
im like the others...i was disappointed when they removed yoko up..it was the only course i was good at...lol -.-

This post has been edited by Roflmao on Feb 12 2009, 05:48 AM
PMEmail Poster
Top
Dare
Posted: Feb 12 2009, 05:56 AM
Quote Post


Rehabilitated Troll
Group Icon

Group: FORUM MODERATOR
Posts: 26,607
Member No.: 1,615
Joined: Dec 6th 2007
Location: 90210





with 825 there is one corner on down you MIGHT want to tap gas....

depends...
PMEmail PosterMSN
Top
BDDEE@
Posted: Feb 12 2009, 05:58 AM
Quote Post


WME King Tiger
**********

Group: Advanced Members
Posts: 2,768
Member No.: 810
Joined: Sep 9th 2007
Location: Brisbane





QUOTE (Roflmao @ 19 minutes ago)
u dun even need to let go of the gas in yoko
quote from dare: u can drive yoko with a brick on the accelerator
and its true..once u know the course well enough..its just a matter of learning the lines and such

on another note
im like the others...i was disappointed when they removed yoko up..it was the only course i was good at...lol -.-

yoko dh you do need to release the accelerator in cp4
on upward you didnt tho
alltho cell mixes it up abit and releases it 2nd corner cp2
its wierd but its his style of playing lol
PMEmail Poster
Top
Dare
Posted: Feb 12 2009, 06:01 AM
Quote Post


Rehabilitated Troll
Group Icon

Group: FORUM MODERATOR
Posts: 26,607
Member No.: 1,615
Joined: Dec 6th 2007
Location: 90210





Mt3 that cp4 turn it depends on your playstyle...
i didnt need it

was way faster without tap...
PMEmail PosterMSN
Top

Topic Options 6 Pages  1 2 3 » Reply to this topicStart new topicStart Poll