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Forza Motorsport 4, Preorder it some day
Oddmanout84 |
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Resident Alcoholic
         
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Joined: Sep 25th 2008
Location: My garage, waiting for overnight part from JP

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Finally got my wheel setup completed the other day. So far it's not exactly pretty, just functional, since I haven't painted it yet. Still in the "testing" phase, I'll make any revisions to the welds later as needed. All the dimensions for seating position, heights and angles of... well, everything... were copied from my 280z. Shifter height and wheel distance are adjustable, and of course the seat is on rails. I got that thing on sale from Summit, couldn't have gotten a better deal. With shipping, I paid less for a new seat than any used stock seat or used Recaro/Sparco etc on ebay. If I decide I like it enough, I might get another to go in the real car.    Switching from using a controller all these years was pretty hard at first. I've never had anything force feedback before, so for a while the wheel made me its b*tch and tossed me around like a rag doll. Then I started to get the feel for it and realized I should be fighting AGAINST the FF more, lol. Now, its absolutely awesome. It's a bit weird not having the actual G forces there to feel where the car is going, but that's about all it's missing. Since converting to manual w/ clutch (from auto like I used to with the controller), I've found that some of the stock cars in the game have clutches made of cheese, which means I pretty much get an automatic credit loss every time I drop the clutch at the starting line. The only bad thing... I found out the hard way that this thing isn't exactly "neighbor friendly". For the most part, I play with a headset so the noises don't disturb anyone on the first floor. After playing through Saturday night and into Sunday morning when I first set it up, I discovered that (while I was thrashing around Laguna Seca and Fujimi Kaido) every time I brake hard into a corner, the first floor hears *THUMP* *THUMP* *THUMP*. So, this will have to be fixed. Currently I put a large foamy water lounge mat under the rig that will hopefully absorb the shocks, but only time and experimentation will tell. One thing for sure is that it NEEDS to work, because after making this setup I will never go back to a controller again.
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Oddmanout84 |
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Resident Alcoholic
         
Group: Advanced Members
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Joined: Sep 25th 2008
Location: My garage, waiting for overnight part from JP

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QUOTE (Yoshida Seiji @ Oct 17 2011, 11:50 AM) |
I think I've found something I love more than actually racing in the game though. Forcing myself to flip cars. Last few corners of Maple Valley, sideways as far as I can go, hit a rumble strip, 50 flips. |
That's one of the great parts about this game that I love to hate. That one on Maple Valley, Sebring and Road Atlanta have all bit me at one time or another in the past week, usually when I'm making a hot lap about 5 laps into the race. Playing with zero assists and no rewind, it's a painful lesson. That'll teach me to cheat a corner.
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hawkz |
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Go halvsies on a rape charge???
         
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Location: Melbourne, Australia

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Vivienne |
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Wanderer
Group: Members
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Joined: Nov 3rd 2011
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QUOTE (DOHC @ Dec 12 2010, 06:42 PM) | Enjoy your new overlords
http://www.youtube.com/watch?v=C9Iq1ddOaOk&feature=sub
hi, what i want to say about Forza Motorsport 4, In the interest of full disclosure, I should make it clear up front that I have always been a loyal devotee of Gran Turismo. The series helped craft my automotive knowledge through middle school and high school, helped me choose the proper spring rates for my track rat in college, and generally consumed days and days of my young life. So when Turn 10 introduced Forza Motorsport for the Microsoft xBox in 2005, I was skeptical. Whereas Gran Turismo seemed to push the realism line ever further, Forza Motorsport felt laced with traces of Cruisin' USA or some other relic of the arcade circuit. But that was then.
The Forza Motorsport series has matured significantly over the intervening six years, and Forza Motorsport 4 has debuted as the pinnacle of xBox automotive entertainment. With over 80 manufacturers on hand and 22 tracks, each with multiple configurations, this latest version promises to be an eruption of digital motorsports glory.
With Gran Turismo 5 currently collecting dust and wallowing in a tepid pool of disappointment, it was finally time to give Forza another shot. Turn 10 was kind enough to provide a review copy as well as a loaner xBox 360 for a week. I tried not to look my Playstation 3 in the eye as I wired up the rival machine, brushed off any traitorous feelings and hit the power button. It was time to go racing. I've spent the majority of my time with Forza Motorsport 4 in the World Tour portion of Career mode, working my way from adorable subcompact hatches to brawnier sheetmetal. The progression more or less follows the same path as other driving simulators, with one big exception. With each step up in driver level, players are rewarded with genuinely interesting cars to drive. |
hi, what i want to say about Forza Motorsport 4, In the interest of full disclosure, I should make it clear up front that I have always been a loyal devotee of Gran Turismo. The series helped craft my automotive knowledge through middle school and high school, helped me choose the proper spring rates for my track rat in college, and generally consumed days and days of my young life. So when Turn 10 introduced Forza Motorsport for the Microsoft xBox in 2005, I was skeptical. Whereas Gran Turismo seemed to push the realism line ever further, Forza Motorsport felt laced with traces of Cruisin' USA or some other relic of the arcade circuit. But that was then.
The Forza Motorsport series has matured significantly over the intervening six years, and Forza Motorsport 4 has debuted as the pinnacle of xBox automotive entertainment. With over 80 manufacturers on hand and 22 tracks, each with multiple configurations, this latest version promises to be an eruption of digital motorsports glory.
With Gran Turismo 5 currently collecting dust and wallowing in a tepid pool of disappointment, it was finally time to give Forza another shot. Turn 10 was kind enough to provide a review copy as well as a loaner xBox 360 for a week. I tried not to look my Playstation 3 in the eye as I wired up the rival machine, brushed off any traitorous feelings and hit the power button. It was time to go racing. I've spent the majority of my time with Forza Motorsport 4 in the World Tour portion of Career mode, working my way from adorable subcompact hatches to brawnier sheetmetal. The progression more or less follows the same path as other driving simulators, with one big exception. With each step up in driver level, players are rewarded with genuinely interesting cars to drive.
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ImmortalDrifter |
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WME Semi-active Godly User
         
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I believe it's time for an update. My Gold expired at the beginning of this month. Since I have too many pic to post, you can check them out here. Otherwise...
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